Jake Malmrose

Software Engineer | AI Integration Specialist

Objective

Software Engineer focused on developing distributed systems, microservices-based architectures, and monolithic applications. I have expertise in Go, React, Java, and AWS. Experienced in building scalable full-stack applications with both traditional and AI-enhanced functionalities.

Skills

Proficient

JavaScriptReactAWSPythonGitGolangAI IntegrationDocker

Intermediate

C#C++LinuxVueJavaJira

Actively Learning

FlutterFigmaWebsockets

Industry Experience

Adobe

MAR 2025 – CURRENT

Software Engineer

  • Leading the development of an advanced internal tooling system for creating and managing customized Workfront instances for developers and project managers.
  • Spearheaded the architectural design of a complex microservices-based platform, established CI/CD pipelines, and implemented secure authentication flows.
  • Built a full-stack solution using React, TypeScript, Vite, and Fastify with Docker and Kubernetes for infrastructure and PostgreSQL for data persistence.
ReactTypeScriptViteFastifyDockerKubernetesPostgreSQLJestOkta

Firefly Events

OCT 2024 – MAR 2025

Software Engineer

  • Built a comprehensive venue rental platform that streamlines the process of finding and booking venues for events.
  • Implemented full-stack features using React, TypeScript, and Next.js with Tailwind CSS for the frontend.
  • Created secure backend endpoints using Prisma ORM and Clerk authentication with proper validation and authorization.
ReactTypeScriptNext.jsTailwind CSSMongoDBPrisma ORMClerk

NewsBites

SEP 2024 – OCT 2024

Software Engineer

  • Built an AI Powered News Summarization Website. Integrated AI tool calling, prompt engineering, and AI driven data transformation.
  • Used state of the art generative AI models to transform data, and streamline UX.
  • Processed 1000's of news articles, extracted key details with ML. Used prompt engineering and prompt caching to reduce latency below 0.5 seconds.
ReactTypescriptAWSAmplifyGenerative AI

Vapor

APR 2024 – MAY 2024

Software Developer

  • Architected and implemented a scalable game distribution platform using microservices architecture in Go
  • Featuring user authentication, game management, shopping cart functionality, and admin controls
GolangMicroservicesAuthenticationEvent-Driven Architecture

Education

Neumont College of Computer Science

BS in Software Engineering

SLC, UT | GPA: 3.9/4.0

Achievements

  • Neumont Esports League of Legends Team Captain (1.5 years)
  • Neumont Achievement Scholarship