Jake Malmrose
Software Engineer | AI Integration Specialist
Objective
Software Engineer focused on developing distributed systems, microservices-based architectures, and monolithic applications. I have expertise in Go, React, Java, and AWS. Experienced in building scalable full-stack applications with both traditional and AI-enhanced functionalities.
Skills
Proficient
JavaScriptReactAWSPythonGitGolangAI IntegrationDocker
Intermediate
C#C++LinuxVueJavaJira
Actively Learning
FlutterFigmaWebsockets
Industry Experience
Adobe
MAR 2025 – CURRENTSoftware Engineer
- Leading the development of an advanced internal tooling system for creating and managing customized Workfront instances for developers and project managers.
- Spearheaded the architectural design of a complex microservices-based platform, established CI/CD pipelines, and implemented secure authentication flows.
- Built a full-stack solution using React, TypeScript, Vite, and Fastify with Docker and Kubernetes for infrastructure and PostgreSQL for data persistence.
ReactTypeScriptViteFastifyDockerKubernetesPostgreSQLJestOkta
Firefly Events
OCT 2024 – MAR 2025Software Engineer
- Built a comprehensive venue rental platform that streamlines the process of finding and booking venues for events.
- Implemented full-stack features using React, TypeScript, and Next.js with Tailwind CSS for the frontend.
- Created secure backend endpoints using Prisma ORM and Clerk authentication with proper validation and authorization.
ReactTypeScriptNext.jsTailwind CSSMongoDBPrisma ORMClerk
NewsBites
SEP 2024 – OCT 2024Software Engineer
- Built an AI Powered News Summarization Website. Integrated AI tool calling, prompt engineering, and AI driven data transformation.
- Used state of the art generative AI models to transform data, and streamline UX.
- Processed 1000's of news articles, extracted key details with ML. Used prompt engineering and prompt caching to reduce latency below 0.5 seconds.
ReactTypescriptAWSAmplifyGenerative AI
Vapor
APR 2024 – MAY 2024Software Developer
- Architected and implemented a scalable game distribution platform using microservices architecture in Go
- Featuring user authentication, game management, shopping cart functionality, and admin controls
GolangMicroservicesAuthenticationEvent-Driven Architecture
Education
Neumont College of Computer Science
BS in Software Engineering
SLC, UT | GPA: 3.9/4.0
Achievements
- Neumont Esports League of Legends Team Captain (1.5 years)
- Neumont Achievement Scholarship